31 Oktober 2007



  • 31 Oktober 2007
  • joZZ
  • Electronic Games are software programs played for entertainment, challenge, or educational purposes. Electronic games are full of colors, sound, realistic movement, and visual effects, and some even employ human actors. There are two broad classes of electronic games: video games, which are designed for specific video-game systems, handheld devices, and coin-operated arcade consoles; and computer games, which are played on personal computers.

    Categories of electronic games include strategy games, sports games, adventure and exploration games, solitaire and multiplayer card games, puzzle games, fast-action arcade games, flying simulations, and versions of classic board games. Software programs that employ game-play elements to teach reading, writing, problem-solving, and other basic skills are usually referred to as edutainment.

    Electronic games put to use a variety of skills. Many games, such as Tetris and Pac-Man, serve as tests of hand-eye coordination. In these games the challenge is to play for as long as possible while the game gets faster or more complex. Other games, such as Super Mario Bros., are more sophisticated. They employ hand-eye coordination by challenging the player to react quickly to action on the screen, but they also test judgment and perseverance, sometimes by presenting puzzles that players must solve to move forward in the game. Strategy games ask players to make more complicated decisions that can influence the long-term course of the game. Electronic games can pit players against each other on the same terminal, across a local network, or via the Internet. Most games that require an opponent can also be played alone, however, with the computer taking on the role of the opponent.

    Video-game consoles, small handheld game devices, and coin-operated arcade games are special computers built exclusively for playing games. To control the games, players can use joysticks, trackballs, buttons, steering wheels, light guns, or specially designed controllers that include a joystick, direction pad, and several buttons or triggers.

    While video-game systems are used only for gaming, games are only one of the many uses for computers. In computer games, players can use a keyboard to type in commands or a mouse to move a cursor around the screen, or sometimes both. Many computer games also allow the use of a joystick or game controller.
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    Review : World in Conflict

  • joZZ
  • Get ready to nuke the world.

    When Whitesnake starts playing during World in Conflict's single player campaign, you'll realize that it is love that you're feeling. The love of a perfectly placed artillery barrage; of a city once whole turned to rubble; of maneuvering tanks through debris to attack an important strategic location; of our most favorite nemesis, the USSR. one of this year's finest real-time war-games. Massive has created an excellently destructive entertainment experience that we think nearly any action junky will enjoy mightily.

    Epic destruction is everywhere. It's a game that's among the prettiest RTSs we've seen offering up detailed units, large well-rendered environments, and some truly spectacular special effects. The visuals in World in World in Conflict are brilliant on all fronts and provide an easy entry point for all comers to immediately sink in and enjoy some fast-action strategy.Thankfully, the game still looks pretty at medium detail, coz it must be really expensive to enjoy the big effects on all "very high" at highest resolution.

    The campaign provides a well presented and explosive spectacle right from the moment that the Russians invade US soil and artillery begins to pummel Seattle. It's a non-stop ride from there with very little down time to gather your wits, which fits the tactical nature of the game quite nicely and provides us adrenaline junkies a constant fix.

    The story is consistently well presented from several angles. Massive not only tells the strategic and tactical nature of the Soviet aggression via terrific load-screen briefings voiced by Alec Baldwin and constant radio chatter by the main characters and leaders in the Allied forces, but also the more personal side of war via several well developed characters. Each is quite different in their motivations and the chance to learn more through the art slideshow cutscenes of phone calls home helps you invest that much more. Both the personalities of the characters and tactical information mix together in the well directed in-engine cutscenes in each mission. Finally, there are a couple of FMV cutscenes, if you've followed the game at all and they mix the music and action very well together. Overall, the story presentation of the single player package is excellent.

    The campaign moves smoothly from location to location documenting the war across the American Northwest, New York City, and various parts of Europe. Each of the missions offers something different and encourages players to become more familiar with each of the army types by providing only certain kinds of reinforcements. It's not as rigid as the multiplayer (you'll often have helicopters and tanks under your command simultaneously) but is great for introducing the power of each unit type by offering up opportunities to take advantage of special abilities against the enemy. constantly on the enemy. You just don't know how satisfying it is to call in three carpet bombing raids, fuel air bombs, and massive artillery strikes all at the same time. Kha boom!!

    For RTS veterans and action fans alike should find this to be an action junky'sdream, I think some secondary objectives were more challenging than any of theprimary objectives, even on the hard. I'd recommend any RTS vets to pump the diffuculty up to hard, but it's a little difficult to say what exactly makes the game more difficult on hard as the AI tactics seemed unchanged and didn't makeuse of unit special abilities.

    World In Conflict is unlike most real time war-games for its tactical nature, it also provides explosive, epic destruction, prettiest detail unit, large wellrendered environment, various objectives, and one of the most attractive games we’ve ever seen. For you a RTS player will gained anunusual experienced.This year is going to be an amazing year for RTS titles,World In Conflict is one that makes it come true.

    Rating Description
    Presentation (9.5)
    Graphics (9.5)
    Sound (10)
    Gameplay (9.0)
    Overall (9.5)
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